Edit Inventory

To configure an inventory tree, choose Engine or Database as data source first:

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The dialog will change according to the source setting.

Source Engine

Root object

A single object that is used as root of the displayed inventory tree. If more than one object matches the search criteria, only the first one is displayed. If there is no need to search an object dynamically, the preferred search type is Object.

Opened objects

The inventory tree will be spawned from the root object to the objects selected in this section.

Source Database

As in many other widgets, set the search type to either data source or query and select a table, view or data query from the list.

This widget requires a defined set of columns from the data source or query:

Column

Description

id

Unique key

name

Name of the outmost elements (leaf elements) of the tree structure

type

Type of the leaf elemens (defines leaf icon). Types can be any of the SKOOR object types like device or subtypes like device_router. See SKOOR Engine object types for further details

state

State of leaf elements. valid states are major, minor, warning, ok, maintenance_major, maintenance_minor, maintenance_warning, maintenance_ok, undefined and nodata

level_0

Elements connected to the root element

level_1

Elements connected to level_0 elements (optional)

level_n

Settings

The following properties can be set in the widget

Setting

Description

Apply filter matrix query

If a filter matrix widget is present on the dashboard, it will be applied to this widget as long as fields of the filter match fields of the inventory source

Manual navigation reset timeout

To drill down the inventory tree, objects can be clicked to make the child objects visible. After this timeout, the inventory will be reset to the opened objects definition

Orientation

Choose between a horizontal, vertical or circular object tree

Show level circles

Enable or disable lines between child object levels. This setting is visible when the orientation is set to circular

Opened action

Define if and when objects in the tree below the opened objects are displayed:

  • Show children: show child objects

  • Drill down bad objects: automatically drill down to objects causing a bad state

  • Drill down all objects: show all objects below